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gus
21st June 2006, 09:58 AM
Monk / Mesmer
Attribute Rank
Divine Favor 10 + 2
Protection Prayers 12 + 1 + 2
Inspiration Magic 8

Skills:
Life Bond
Blessed Signet
Mantra of Inscriptions
Restore Condition
Deny Hexes
Divine Intervention
Divine Healing
Divine Spirit

Pios, I was wondering how the Deny hexes thing works. Does it mean that if one does not have any recharging divine favour skills, it does nothing?

Also, is there something one can sub for "Restore Condition"? It might take a while to capture that skill, given that one needs an "Abaddon's Mouth" bonus team that do not mess up. It is a nice skill and is now at the top of my capture list, but still.

Pios
21st June 2006, 10:40 AM
Restore Conditions:
Remove all Conditions (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, and Deep Wound) from target other ally. That ally is healed 10...58 health for each condition removed.
This may be subbed with Life Barrier
While you maintain this enchantment, damage dealt to target other ally is reduced by 20...44%. If your Health is below 50% when that ally takes damage, Life Barrier ends.





Deny Hexes:
Remove one Hex from target ally for each recharging Divine Favor skill you have.