doobiwan
12th March 2007, 10:24 AM
Hmmm . . .
http://kotaku.com/gaming/gamespy/ps3-ut3-supports-keyboard-mouse-sixaxis-243125.php
I got my hands on Unreal Tournament 3 for the PLAYSTATION 3 this week at GDC, surprisingly enough, but only got to spend a few minutes with the demo before the expo hall shut down. The version of UT3 running on the show floor still had some work to be done, but it will still quite lovely to look at. Everything was all super-polygony and pretty-lighted and sexy-textured, showing off the Unreal Engine 3 goods and the PS3's poly-pushing prowess.
Since my impressions were so brief—basically me in God Mode trying out each readily available weapon against the droves of dumb-as-rocks enemy bots—I'll withhold my opinion until I've properly formed one.
Gamespy, on the other hand has some neat details on the game, including info on Unreal Tournament 3's weapons and control scheme. The good news, as you've probably figured out by the title of this post, is that you can choose the stock SIXAXIS controller, with tilt-look, or go PC-style with a USB keyboard and mouse. Nice!
I'm in two minds about this - I'm all for enabling gamers to play they want to play, but if it gives the one an unfair advantage should they do it? On the other hand, reports on shadowrun suggest that differences between kbms and Controller are minimal. So may this is the way to go and just give players the option to filter servers by input type.
http://kotaku.com/gaming/gamespy/ps3-ut3-supports-keyboard-mouse-sixaxis-243125.php
I got my hands on Unreal Tournament 3 for the PLAYSTATION 3 this week at GDC, surprisingly enough, but only got to spend a few minutes with the demo before the expo hall shut down. The version of UT3 running on the show floor still had some work to be done, but it will still quite lovely to look at. Everything was all super-polygony and pretty-lighted and sexy-textured, showing off the Unreal Engine 3 goods and the PS3's poly-pushing prowess.
Since my impressions were so brief—basically me in God Mode trying out each readily available weapon against the droves of dumb-as-rocks enemy bots—I'll withhold my opinion until I've properly formed one.
Gamespy, on the other hand has some neat details on the game, including info on Unreal Tournament 3's weapons and control scheme. The good news, as you've probably figured out by the title of this post, is that you can choose the stock SIXAXIS controller, with tilt-look, or go PC-style with a USB keyboard and mouse. Nice!
I'm in two minds about this - I'm all for enabling gamers to play they want to play, but if it gives the one an unfair advantage should they do it? On the other hand, reports on shadowrun suggest that differences between kbms and Controller are minimal. So may this is the way to go and just give players the option to filter servers by input type.