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Ruslan74
26th April 2007, 10:38 AM
click me! for the whole article (http://www.firingsquad.com/hardware/nvidia_geforce_8600_gts_preview/)




With DX10 games right around the corner, gamers looking to upgrade for these games haven’t had many options, particularly if you’re on a budget. The only real semi-inexpensive option up to this point has been the GeForce 8800 GTS 320MB, but with a $300 MSRP, it’s not exactly what many would call an economical upgrade. The real sweet spot of the mainstream segment is the $150-$200 price point.

To service this market, NVIDIA has developed a new line of GPUs: the GeForce 8600 and GeForce 8500, which are based on NVIDIA’s new G84 and G86 graphics cores. NVIDIA has incorporated many of the key technologies already found in GeForce 8800 into the GeForce 8600 and GeForce 8500, only they’ve been tweaked to be cheaper to produce. In fact, thanks to a tweaked video processing engine which offloads more fuctions, the new GPUs reduce CPU utilization for H.264 movies, allowing them to play back Blu-ray and HD-DVD movies without needing a high-end CPU.



And the final words :




With today’s introduction of the GeForce 8600 GTS and GeForce 8600 GT, NVIDIA has finally brought DirectX 10 graphics to the masses. But does it deliver?

In comparison to its direct predecessor, the GeForce 7600 GT, the GeForce 8600 GTS provides a substantial improvement in performance. Overall the GeForce 8600 GTS cards ran around 30-35% faster than the GeForce 7600 GT, although there were cases such as Half-Life 2 Lost Coast and STALKER where the difference was even greater. Based on these results, the GeForce 8600 GTS clearly looks like a winner.

When comparing its performance to newer sub-$200 mainstream cards like the GeForce 7900 GS and Radeon X1950 Pro however, the results are more mixed. In shader-intensive situations like we find in Oblivion and STALKER the GeForce 8600 GTS is able to pull ahead – in fact it even outperformed the GeForce 7950 GT in our testing with both of these games. But in many of today’s games which aren’t as shader-intensive and hit the memory subsystem harder thanks to our use of high levels of AA, the GeForce 8600 GTS often falls behind, particularly in comparison to the Radeon X1950 Pro. The GeForce 8600 just doesn’t have the memory bandwidth to keep up with the X1950 Pro in these situations.

Based on this, if you’re contemplating upgrading to a GeForce 8600 GT/GTS, or going with an older DX9 card with a 256-bit memory interface, you’re just going to have to decide which is more important to you, the games of today, or the games of tomorrow.

If today’s games are more important to you, then you may want to pick up a Radeon X1950 Pro or GeForce 7900 GS card. These cards are both set to be displaced by the latest DX10 cards from AMD and NVIDIA, so deals on them will be readily available until supply slowly dries up. Also keep in mind that today’s numbers were based on a stock GeForce 7900 GS card – many of the board’s you’ll find at retail are factory overclocked, delivering better performance than the numbers we presented today. Considering this, picking up a 7900 GS or X1950 Pro card may be even more tempting if you can find a nice deal.

And in case you’ve got one of these cards already, we really don’t see any reason to upgrade to a GeForce 8600 GTS unless you really play a lot of STALKER and Oblivion.

Of course, AMD won’t be standing still for much longer, so we really can’t come to any final conclusions on who will ultimately win the DX10 mainstream battle for many more weeks. If you absolutely must buy today, the GeForce 8600 GTS is by default the mainstream card of choice right now, but that’s obviously because it has no direct competitor. That’s supposedly going to change very shortly though so we can’t come to any definitive conclusions until then. What we can say however is that the GeForce 8600 GTS and 8600 GT are clearly a nice step in the right direction for NVIDIA, but we can’t quite tell if they’ve delivered another bestseller at the mainstream price point just yet with the GeForce 8600 GTS and GT. We honestly wouldn’t be surprised if NVIDIA has more performance optimizations up their sleeves with newer drivers either.

But with its solid feature set, including an improved video engine (dedicated article coming shortly), DX10 functionality, and good performance in today’s DX9 games, there’s a lot to like in NVIDIA’s latest mainstream GPU. It isn't the knockout punch many were expecting, but it remains to be seen if AMD will be able to exploit this with their upcoming DX10 card. We'll just have to wait and see how it all plays out over the coming weeks.


/me waits for SA pricing.

Bass
26th April 2007, 02:45 PM
Your wish is my command:

Bethesda:
SFPX88GTS320 R 2 604.00 Nvidia® GeForce™ 8800GTS 320MB GDDR3 HDTV Dual DVI SLI
SFPX88GTS640 R 3 503.00 Nvidia® GeForce™ 8800GTS 640MB GDDR3 HDTV Dual DVI SLI
SFPX88GTX768 R 5 017.00 Nvidia® GeForce™ 8800GTX 768MB GDDR3 HDTV Dual DVI SLI


Frontosa:
SC-A85GT-S 842 C ASUS EN8500GT SILENT/HTD/256M , geforce 8500GT , SLi support , Pci-E 16x , 256mb 128bit DDR2 , support DirectX 10.0 + shader model 4.0 +FP32 HDR + 16x AA ; 3.6 billion/sec texture fill rate , 12.8Gb/sec memory transfer , 16 stream processors @ 900Mhz ( pixel shader engine + vertex pipelines ) , core/memory : 459/800mhz , d-sub + dvi , HDTV tvout - retail pack @ asus 8500GT (G86)
SC-A86GT 1 311 C ASUS EN8600GT/2DHT/256M , geforce 8600GT , SLi support , Pci-E 16x , 256mb 128bit DDR3 , support DirectX 10.0 + shader model 4.0 +FP32 HDR + 16x AA ; max dual link DVI resolution 3800x2400 , 8.64 billion/sec texture fill rate , 22.4Gb/sec memory transfer , 32 stream processors @ 1190Mhz ( pixel shader engine + vertex pipelines ) , core/memory : 540/1400mhz , d-sub + dvi , HDTV tvout - retail pack @ asus 8600GT (G84)
SC-A86GTS 1 951 C ASUS EN8600GTS/HTDP/256M , geforce 8600GTS , SLi support , Pci-E 16x , HDCP Compliant ( for HD DVD, Blu-Ray Disc at full HD resolutions ) , 256mb 128bit DDR3 , support DirectX 10.0 + shader model 4.0 +FP32 HDR + 16x AA ; max dual link DVI resolution 3800x2400 , 10.8 billion/sec texture fill rate , 22.4Gb/sec memory transfer , 32 stream processors @ 1450Mhz ( pixel shader engine + vertex pipelines ) , core/memory : 675/2000mhz , d-sub + dvi , HDTV tvout - retail pack @ asus 8600GTS (G84)
SC-A88GTS320 2 789 N ASUS EN8800GTS/HTDP/320M , SLi support , Pci-E 16x , geforce 8800GTS , 320mb 320bit DDR3 , support DirectX 10.0 + shader model 4.0 +FP32 HDR + 16x AA ; max resolution 2560x1600 , HDCP Compliant ( for HD DVD, Blu-Ray Disc at full HD resolutions ) , RoPs : 20 , 24 billion/sec texture fill rate , 64Gb/sec memory transfer , 96 stream processors @ 1.2Ghz ( pixel shader engine + vertex pipelines ) , core/memory : 500/1600mhz , 2 x dvi , HDTV tvout - retail pack with bundle games ( ghost recon , GTi , 3dmark 2006 ) - recommend to use 500w on single card and 850w on SLi @ asus 8800GTS(G80)
SC-A88GTS640 3 963 ASUS EN8800GTS/HTDP/640M , SLi support , Pci-E 16x , geforce 8800GTS , 640mb 320bit DDR3 , support DirectX 10.0 + shader model 4.0 +FP32 HDR + 16x AA ; max resolution 2560x1600 , HDCP Compliant ( for HD DVD, Blu-Ray Disc at full HD resolutions ) , RoPs : 20 , 24 billion/sec texture fill rate , 64Gb/sec memory transfer , 96 stream processors @ 1.2Ghz ( pixel shader engine + vertex pipelines ) , core/memory : 500/1600mhz , 2 x dvi , HDTV tvout - retail pack with bundle games ( ghost recon , GTi , 3dmark 2006 ) - recommend to use 500w on single card and 850w on SLi @ asus 8800GTS(G80)
SC-A88GTX 5 353 ASUS EN8800GTX/HTDP/768M , SLi support , Pci-E 16x , geforce 8800GTX , 768mb 384bit DDR3 , support DirectX 10.0 + shader model 4.0 +FP32 HDR + 16x AA ; , max resolution 2560x1600 , HDCP Compliant ( for HD DVD, Blu-Ray Disc at full HD resolutions ) , RoPs : 24 , 36.8 billion/sec texture fill rate , 86Gb/sec memory transfer , 128 stream processors @ 1.35Ghz ( pixel shader engine + vertex pipelines ) , core/memory : 575/1800mhz , 2 x dvi , HDTV tvout - retail pack with bundle games ( ghost recon , GTi , 3dmark 2006 ) - recommend to use 500w on single card and 850w on SLi @ asus 8800GTX(G80)
SC-A88GTXAT 6 543 N ASUS EN8800GTX AquaTank/HTDP/768M , with water cooling + copper designed radiator , SLi support , Pci-E 16x , geforce 8800GTX , 768mb 384bit DDR3 , support DirectX 10.0 + shader model 4.0 +FP32 HDR + 16x AA ; , max resolution 2560x1600 , HDCP Compliant ( for HD DVD, Blu-Ray Disc at full HD resolutions ) , RoPs : 24 , 36.8 billion/sec texture fill rate , 86Gb/sec memory transfer , 128 stream processors @ 1.35Ghz ( pixel shader engine + vertex pipelines ) , core/memory : 630/2060mhz , 2 x dvi , HDTV tvout - retail pack with bundle games ( ghost recon , GTi , 3dmark 2006 ) - recommend to use 500w on single card and 850w on SLi @ asus 8800GTX(G80)





(hope that comes out OK)

Ga5can
26th April 2007, 03:08 PM
Dear Fader Chrismiss ...

I now I has been a gewd booi, shooting peeps, knifing blinky and bomming Ass-scary ... may I please have one of those pretty cards for my biffday?


...:hmmm: ...
/me dreams [-]drewls[/-] about the Geforce 8800

Bass
26th April 2007, 03:10 PM
Bleugh .. not really ... the second number is the price

SC-A85GT-S 842 C ASUS EN8500GT SILENT/HTD/256M , geforce 8500GT , SLi support , Pci-E 16x , 256mb 128bit DDR2 , support DirectX 10.0 + shader model 4.0 +FP32 HDR + 16x AA ; 3.6 billion/sec texture fill rate , 12.8Gb/sec memory transfer , 16 stream processors @ 900Mhz ( pixel shader engine + vertex pipelines ) , core/memory : 459/800mhz , d-sub + dvi , HDTV tvout - retail pack @ asus 8500GT (G86)

Titan
26th April 2007, 04:05 PM
The 8500/8600 will be well worth their money, even if the have 60% the oomph of the 8800
I can't believe the difference between my old X800 256Meg card and the 8800GTS 320Meg I have now.

I run Oblivion at 1600x1200 16xAA and all graphics set to max, runs like a dream, I ran Stalker at the same settings but had to drop the rez a bit, not even the 768Meg can run Stalker with everything maxed out, it's a real graphics muncher.
I turns out that even if you run 2 8800 SLi you get the same result, it is a driver issue, nVidia is busy working on new driver sto improve the Stalker gameplay.
On thing I have found with Stalker, to improve the gameplay is to set pre-fetch off. (see below)

Right Click on the Stalker exe (the desktop icon or programme Icon) and go to properties, then go to the Shortcut tab. Where it says Target, you need to add a line to the end of the text written in the Target box. It should say:

"C:\Program Files\THQ\S.T.A.L.K.E.R. - Shadow of Chernobyl1\bin\XR_3DA.exe"

Note that D drive is where I have stalker installed. Now, the end of this line leave a space and type:

-noprefetch


So you will now have this on your Target box:

"C:\Program Files\THQ\S.T.A.L.K.E.R. - Shadow of Chernobyl1\bin\XR_3DA.exe" -noprefetch

Make sure to leave a spave and put in the dash (-) followed by nopretch. Dont leave a space between the Dash and noprefetch.

Click apply and Ok and now re-run the game. You will immediately notice

1. Faster Loading
2.A big performance boast.

If you ever want to reverse this then all you have to do is delete -noprefetch and apply.

Hope this helps,
T

doobiwan
26th April 2007, 05:22 PM
I'd say hang ten, by the sounds of things the new ATI stuff is going to kick it's A$$. But we have to wait for the benchmarks.

Ruslan74
26th April 2007, 07:47 PM
oohhh... quite tempting. But I might as well wait till the taxman gets my paperwork and the hopeful work bonus by the 4th quarter of the year. By then ATI will be neck to neck with Nvidia and prices should be more competitive as well. :)

EyeBall
9th May 2007, 09:10 AM
I hope the prices of these cards improve alot ... Cheapest I could find the Biostar VP8803GX73 GeForce 8800GTX 16xPCIE 384-bit 768MB DDR3 w/HDTV + 2DVI t was for R6,489.00

MSI NX8800GTX-T2D768E, 768MB 16X PCI-E (DVIx 2, TV-Out, SLi) R 6833.00

EyeBall
9th May 2007, 09:20 AM
Anyone Interested

PNY nVidia Quadro FX 4500 16xPCIE 256-bit 512MB DDR3 w/2DVI
R23,753.00

Ruslan74
9th May 2007, 09:50 AM
Thats mostly for the CAD folk though, that thing wont ever run Pac Man 3D. :p

EyeBall
9th May 2007, 09:54 AM
hehe .. Pacman 3D :p .... But check the price , down payment for a car :eek: