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View Full Version : Weapons - Blunt, Blade (Hand to Hand :p) and Even Magical!



FeralBanana
23rd April 2006, 02:15 PM
What follows is a simple table of what levels you can find the various weapon types. Please note that this does not mean that you MUST only find these weapons on these levels. It does mean that if, say, you are a level 13, most of the average creeps (bandits etc.) would carry glass weapons. High level creeps when you are level 11 might carry them, as well as low-level creeps on level 20.

http://img169.imageshack.us/img169/2962/weapons0pn.th.jpg (http://img169.imageshack.us/my.php?image=weapons0pn.jpg)



The correlations between armour and weapons are sort of there, although not entirely.
Here is and example:
Glass Armour is Light Armour.
Glass Longsword is a Sword (ie, no 'light weapon' or 'heavy weapon')
Glass Longsword weighs less than other weapons, as it is still a 'light' weapon, because of the correlation to the armour.

In the same way, Daedric Weapons (and armour) weigh a lot, as they are 'Heavy'


<Still sort of Placeholder :p>

<Updated 07/05/06: Added weapon types (steel, ebony etc.)>

SlappY
25th April 2006, 11:05 AM
OK... Soul Trap.... Explain. How do I full up those Gems.

FeralBanana
25th April 2006, 02:35 PM
Soul Trapping will have a thread of it's own.