SlappY
20th May 2006, 12:56 PM
OK, so I am slowly learning the ins and out of GW. I thought I would be cool to start a thread to highlight some of the lesser known tricks of GW for the noobs (and me) :) I know you can get all this from the GW wiki, this is for points of interest that you can then go look up specifics in the Wiki.
These are my 10c worth
Elite Skills:
These are sposed to be better than your run of the mill skills, you can get them off dead bosses. You can easily tell who a boss is. They are the dudes that glow a certain color. Also these colors correspond to their character class. You need the signet of capture to retrieve Elite skills from the bosses you have killed. These can be obtained from Lions Arch (I forget what the guys name is. But he is the skills guy there). Once you kill the boss, you go to his corpse and invoke your signit of capture. It will bring up a menu of all the skill you can hook from the boss. Make sure you choose the gold one, as this denotes an elite skill. You may only equip 1 Elite skill at a time.
Runes and Armour:
I recently discovered that your old armour is not completely useless. You can use the Expert Salvage kit to retrieve your old runes from. So if you got a superior vigor rune applied, dont worry, chances are you can pull it off the old armour and slap it on the new stuff.
Weapon Upgrades:
Everyone goes on about purple and gold weapons. I really didnt know what they were on about (cause I am dumb!) But I I figured it out. (finally) you can get a base weapon and apply upgrades to it. Although I knew this all along, I really didnt know where to get them. So if you stumble accross a weapon that has an attribute you like, Use the ol expert salvage kit on it.
Extra Attribute Points:
There is a quest at Augry Rock that when complete will give you a couple of extra attribute points to spend. This is really handy when you are maxed out at level 20. There are two quests that give 15 extra attribute points each, One is in the desert and the other in the Southern Shiverpeaks. 30 extra attribute points are a lot, so well worth doing.
Tip for Wammos:
Well this is more of a personal preference, but... Warriors have crap energy, the Gladiator armour gives you extra energy. This is really handy for pulling some extra shouts or stances before battle with no impact on your actual battleplan. Now if I can just find a way to increase the recharge rate???
Effective Parties:
I have noticed that the only time I complete the tougher missions is when someone in the group takes it by the balls and becomes the "leader". Without someone in your group with a bit of objectivity, the mission WILL fall apart. Pick a leader before leaving for the mission, and then make sure everyone LISTENS to the dude. If he cocks up, then so what, but it is better than seeing all your little green dots on the mini map scatter rioters after the tear gas has been fired. Clear up the objectives as well before you leave (misison and bonus or just mission, etc). And for god sake dont be a quitter, cause then you are going to die of herpes!!!
gkm edit: More details on attribute quests and capture signets
These are my 10c worth
Elite Skills:
These are sposed to be better than your run of the mill skills, you can get them off dead bosses. You can easily tell who a boss is. They are the dudes that glow a certain color. Also these colors correspond to their character class. You need the signet of capture to retrieve Elite skills from the bosses you have killed. These can be obtained from Lions Arch (I forget what the guys name is. But he is the skills guy there). Once you kill the boss, you go to his corpse and invoke your signit of capture. It will bring up a menu of all the skill you can hook from the boss. Make sure you choose the gold one, as this denotes an elite skill. You may only equip 1 Elite skill at a time.
Runes and Armour:
I recently discovered that your old armour is not completely useless. You can use the Expert Salvage kit to retrieve your old runes from. So if you got a superior vigor rune applied, dont worry, chances are you can pull it off the old armour and slap it on the new stuff.
Weapon Upgrades:
Everyone goes on about purple and gold weapons. I really didnt know what they were on about (cause I am dumb!) But I I figured it out. (finally) you can get a base weapon and apply upgrades to it. Although I knew this all along, I really didnt know where to get them. So if you stumble accross a weapon that has an attribute you like, Use the ol expert salvage kit on it.
Extra Attribute Points:
There is a quest at Augry Rock that when complete will give you a couple of extra attribute points to spend. This is really handy when you are maxed out at level 20. There are two quests that give 15 extra attribute points each, One is in the desert and the other in the Southern Shiverpeaks. 30 extra attribute points are a lot, so well worth doing.
Tip for Wammos:
Well this is more of a personal preference, but... Warriors have crap energy, the Gladiator armour gives you extra energy. This is really handy for pulling some extra shouts or stances before battle with no impact on your actual battleplan. Now if I can just find a way to increase the recharge rate???
Effective Parties:
I have noticed that the only time I complete the tougher missions is when someone in the group takes it by the balls and becomes the "leader". Without someone in your group with a bit of objectivity, the mission WILL fall apart. Pick a leader before leaving for the mission, and then make sure everyone LISTENS to the dude. If he cocks up, then so what, but it is better than seeing all your little green dots on the mini map scatter rioters after the tear gas has been fired. Clear up the objectives as well before you leave (misison and bonus or just mission, etc). And for god sake dont be a quitter, cause then you are going to die of herpes!!!
gkm edit: More details on attribute quests and capture signets