Ruslan74
23rd August 2010, 04:08 PM
From Eurogamer (http://www.eurogamer.net/articles/2010-08-23-assassins-creed-brotherhood-preview), looking quite nice actually and to top it all it has MP as well!
Ah, middle management. If you're good at something, sooner or later you get promoted out of it and have to admire it from above while you do something less innocent. As Ezio Auditore is discovering in Assassin's Creed: Brotherhood, it happens to the best of us.
Fortunately for the player, however, Ezio is an assassin, and while Brotherhood makes a big deal out of recruiting, developing and deploying a band of brother assassins, he's not averse to a bit of micromanagement either. This is to say he still likes climbing around cities - in this case Rome, three times the size of the last game's Florence - and stabbing people to death while peering out from under that iconic eagle-head hoodie.
Recruitment is done in a few ways. One of them is to help rebellious citizens who are taking the fight to the Borgia - the bullying Templars who have the city under their control - by diving in and mashing up guards who are threatening them. Once a rebel is liberated he kneels and swears allegiance to Ezio.
Ezio can organise his minions from pigeon coops, sending individuals on contract missions around the world - to poison the food of a German monk, for example. The game shows you their odds of success and if they do make it back then they earn money and experience points which you can invest in their growth. If the odds are too long though they may die, even if they're level 10, and that will mean recruiting a replacement and starting over.
The more recruits you have, the more you can deploy in gameplay. In the demo we're shown, Ezio finds himself in front of a boarded-up shopfront guarded by a pair of Borgia soldiers. He whistles and the two assassins indicated by the two segments on his assassin bar in the top left appear on a nearby rooftop, pause, then rain down from above, assassinating the two guards with simultaneous knife attacks to the throat - that telltale blade noise left ringing in the air.
Read more on the preview. So its like Godfather in the Renaissance era?
Ah, middle management. If you're good at something, sooner or later you get promoted out of it and have to admire it from above while you do something less innocent. As Ezio Auditore is discovering in Assassin's Creed: Brotherhood, it happens to the best of us.
Fortunately for the player, however, Ezio is an assassin, and while Brotherhood makes a big deal out of recruiting, developing and deploying a band of brother assassins, he's not averse to a bit of micromanagement either. This is to say he still likes climbing around cities - in this case Rome, three times the size of the last game's Florence - and stabbing people to death while peering out from under that iconic eagle-head hoodie.
Recruitment is done in a few ways. One of them is to help rebellious citizens who are taking the fight to the Borgia - the bullying Templars who have the city under their control - by diving in and mashing up guards who are threatening them. Once a rebel is liberated he kneels and swears allegiance to Ezio.
Ezio can organise his minions from pigeon coops, sending individuals on contract missions around the world - to poison the food of a German monk, for example. The game shows you their odds of success and if they do make it back then they earn money and experience points which you can invest in their growth. If the odds are too long though they may die, even if they're level 10, and that will mean recruiting a replacement and starting over.
The more recruits you have, the more you can deploy in gameplay. In the demo we're shown, Ezio finds himself in front of a boarded-up shopfront guarded by a pair of Borgia soldiers. He whistles and the two assassins indicated by the two segments on his assassin bar in the top left appear on a nearby rooftop, pause, then rain down from above, assassinating the two guards with simultaneous knife attacks to the throat - that telltale blade noise left ringing in the air.
Read more on the preview. So its like Godfather in the Renaissance era?