You must have heard of this Quake 4 Teamfortress lookalike to be out this year from ID? Here are some meaty bits from a hands on report from the CGW magazine :
* Human Classes: Field ops (fire support/machine pistol), Engineer (defense and support/shotgun, mines & traps), Soldier (duh/machine gun, LAW rocket launcher), Medic (support/ assault rifle &grenade launcher) and Ranger (sniper).
* Strogg Classes: Tank (your basic stormtrooper/Bosonic Orb gun), Oppressor (heavy weapons and lightning gun), Constructor (engineer/nail gun, EMP charges), Meditek (medic/unknown weapons) and Infiltrator (sniper/rail gun).
*Just from looking at the screens, Marines have tanks, helicopters, mobile radar, anti-air guns, mechs, fast attack hover fighters and amphibious assault vehicles. They don't talk much about the Strogg, but I assume they will have similar units. Except they ARE the vehicles. I think...
* Strogg have an anti-gravity jetpack type unit.
* id is looking to bring ET to other properties, possibly Doom.
* No plans to support bots, although there are some single player training missions.
* There's some sort of XP/ranking system similar to Battlefield 2.
* As far as tech stuff goes, they are using the Doom 3 engine. But a lot of the changes to make Quake Wars more of a multiplayer friendly experience has been done in-house over at Splash Damage. Expect 32 player games.
Looks like there could be some more interesting online battles to be fought in 2006!


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