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Thread: Team Score

      
   
  1. #1
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    Default Team Score

    What kind of things go towards team score?

    Obviously TK's/team damage subtract team score - but what adds to it?
    [ I got 99 quests and a main ain't one ]

  2. #2
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    Flags
    Heal / Revive
    Repair
    Resupply
    Transport, I think
    And I'm guessing all sorts of Assists
    Blogging ... is for sissy's



  3. #3
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    Overall Score: The overall score is a 1 for 1 representation of scores accumulated in all categories listed here:

    Skill-Based Score:
    • Kill = 2 Points

    Team-Based Score:
    • Capture Control Points = 2 points (2 points to make it neutral and 2 points to capture it)
    • Capture Assist CP = 1 point (1 point to make it neutral and 1 to capture it)
    • Defend Control Point = 1 point (kill opponent in flag radius)
    • Kill Assist = 1 point (do 50 percent damage to opponent whom teammate kills)
    • Heal = 1 point
    • Revive = 2 points
    • Resupply = 1 point
    • Repair = 1 point
    • Driver score = 1 point (every time passenger uses special ability or kills opponent)

    Commander Score:
    • Winning commander = 2x average team score
    • Losting commander = average team score

    Score Punishments:
    • Team Kill = -4 points
    • Team damage = -2 points
    • Team Vehicle Damage = -1 point
    [ I got 99 quests and a main ain't one ]

  4. #4
    stoke Guest

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    Team Vehicle damage is a killer.

  5. #5
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    yeah, having a full friendly jeep ride into your 1km-away-AT-missile isnt a nice experience...

  6. #6
    stoke Guest

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    Na - with me it's like ... A FULL medium sized APC [5 peeps] + the Team Vehicle damage when they ride over my CLEARY VISIBLE IN THE MIDDLE OF AN INTERSECTION blerry mine. = -4 * 5 + -1 = -21 points = Auto-Kick [which seems to happen when you cross -20].

    Well - only sometimes, I still don't get the Auto-Kick settings.

    And then there's the punishing ...
    Although must say ... I have not been punished in a loong loong time [touches mouse].

  7. #7
    fivel Guest

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    Quote Originally Posted by stoke
    Na - with me it's like ... A FULL medium sized APC [5 peeps] + the Team Vehicle damage when they ride over my CLEARY VISIBLE IN THE MIDDLE OF AN INTERSECTION blerry mine. = -4 * 5 + -1 = -21 points = Auto-Kick [which seems to happen when you cross -20].
    LOL Stoke, now I understand why you are so good at accumulating a (-) score!

  8. #8
    stoke Guest

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    Yea - engineer is a b!tch ... methinks me r done practising that one now.
    I have learnt that one mine is much better than three.
    Time to move onto special ops.

  9. #9
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    i only do engineer if i need to repair our own stuff or drive a tank/apc... for its sole purpose of running around dropping mines i avoid it... its way too unrewarding...

  10. #10
    stoke Guest

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    Yea - true - but it keeps tanks out of Karkand ... easily ... 2 engineers can really do the trick.

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