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Thread: 1.2 problems

      
   
  1. #1
    BambisRevenge Guest

    Default 1.2 problems

    hahaha first post in here!

    if u guys are having any problems post them here and we will try to help you

  2. #2
    Join Date
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    /me fixes Bambi...

    Krrrkt...krrrkt....krrrkt....

    Ahhh f@#$@$! Someone just took my bambi while I was repairing it!

    Enemy chopper comes wooshing past... *phew* *phew* *phew* *phew*

    *Kaboom*

    SomeDude [BambisRevenge] SomeThievingWanker

    AAAaaahahahahahhahaaha!


    * Note - Sound effects were produced by Skywalker Sound
    [ I got 99 quests and a main ain't one ]

  3. #3
    FeralBanana Guest

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    AHum.... TG, please lay off those pills now.

    Thank you.

    Your cooperation is greatly appreciated.

  4. #4
    Alluvium Guest

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    yeah 1.2 issues, i noticed that the now you cant jump and shoot thing has been added, but when i was runnign and my guy started breathing heavey... and i jumped, (with a sniper rifle) the sound of the panting would stutter...

    that and there are a few other slopy coding tthings happening

  5. #5
    stoke Guest

    Default

    Get up ... the dude wiggles and stays lying down.
    Get up ... the dude wiggles and stays lying down.
    Get up ... the dude wiggles and stays lying down.
    You swear and cuss and curse.
    Get up ... he gets up like nothing is wrong, but cannot shoot for like a second.
    Grrrrrrrrrr.

    Set view distance to 100% on a 6600GT and switch to an AT rocket ... hello desktop ... hiyadoing ?

    Not too bad though ... so far. I'm actually enjoying the foot soldiers extra power.

  6. #6
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    I have massive performance problems, in places where the game was playable pre-patch. Also, today alone I crashed back to desktop more often than in the last 2 months before 1.2.

    I dunno... An optimal patch improves performance and stability, but I don't expect a patch to do the exact opposite...
    It is not the responsibility of a defender to leave the objective unguarded just so his opponent sucks less.



  7. #7
    NerdBoyZa Guest

    Default

    Quote Originally Posted by FeralBanana
    AHum.... TG, please lay off those pills now.

    Thank you.

    Your cooperation is greatly appreciated.
    Never mind laying off them, give US some....

  8. #8
    NerdBoyZa Guest

    Default

    Quote Originally Posted by stoke

    Set view distance to 100% on a 6600GT and switch to an AT rocket ... hello desktop ... hiyadoing ?
    I have a 6600GT. Also running view dist @ 100%. I have other settings on 1024 x 768 and everything set to full, with 4 x antialiasing.

    I don't seem to have the same problem. Does it happen every time?

  9. #9
    NerdBoyZa Guest

    Default

    What I have noticed is when you parachute, and take you finger off the '9' key, your chute is gone, and you are in pain, if not dead when you land....

    I don't remember this being a feature before. If your chute was open, it was open till you landed on solid ground. I died 3 times at Kubra dam, and couldn't understand what the Fox was happening.


    :CORRECTION: I died MANY times at Kubra Dam, but 3 of those times was due to the chute thingy getting me....

  10. #10
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    Nerdboy, what's your CPU?
    It is not the responsibility of a defender to leave the objective unguarded just so his opponent sucks less.



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