There are way too many events happening to deserve a thread each, thus a summary of all the events i can get hold of will show here.
- EA, id Software and Fountainhead Entertainment Announce Orcs & Elves
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Electronic Arts Inc. announced today the development of Orcs & Elves, a brand new first-person, turn-based fantasy RPG, created exclusively for mobile phones by id Software and Fountainhead Entertainment. The game will be available exclusively to Verizon Wireless Get it Now customers on May 9, 2006 and nationwide in July.
Following the success of DOOM RPG, EA has teamed up with id Software and Fountainhead Entertainment to create Orcs & Elves, an epic adventure that utilizes the next generation DOOM RPG graphics engine resulting in rich gameplay of unparalleled depth. The title, which immerses mobile gamers in an original fantasy universe, provides a hybrid gameplay experience, combining first-person action and tactical turn-based RPG. With the help of a magical talking wand, players explore an ancient Dwarven fortress riddled with legendary beasts and untold treasures.
"We are thrilled to be working again with the brilliant team at id Software and Fountainhead Entertainment to create Orcs & Elves exclusively for mobile," said Mitch Lasky, Senior Vice President of EA Mobile. "We are committed to delivering the most innovative wireless titles and this collaboration with id Software is testament to that dedication."
"The formative computer games of my youth were fantasy games, so I am happy to finally bring one to market," said John Carmack, founder and technical director, id Software. "Orcs & Elves has been explicitly designed to play to the strengths and avoid the weaknesses of the mobile platform, with easy game play, a tight design, and a rewarding presentation of a world we think players will want to see more of."
"Creating a rich world for the mobile market where players can immerse themselves at any time or any place is truly rewarding," said Katherine Kang, CEO, Fountainhead Entertainment. "It's exciting to see games evolving on this platform."
Orcs & Elves catapults gamers into a world of sword and sorcery with over five hours of feature-rich gameplay. Players can wield eleven mystical weapons from flaming swords to powerful cross bows as they confront over thirty five vicious enemies - including trolls, dark elves and the undead. In this heroic quest to save the Dwarven citadel from the forces of darkness, mobile gamers encounter secrets, treasure chests, devious traps, puzzles and mysterious characters.
- Assassin Creed Announced
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Today Ubisoft, one of the world's largest video game publishers, announced the development of a new video game franchise: Assassin's Creed. Assassin's Creed is being developed for PLAYSTATION 3 by an all-star team from Ubisoft's world-class Montreal studio - the studio responsible for acclaimed franchises such as Prince of Persia and Tom Clancy's Splinter Cell. The Assassin's Creed franchise will combine compelling new gameplay, superb graphics, and an immersive and sophisticated storyline to deliver an epic experience that will launch the action genre into the next generation and beyond.
"Assassin's Creed is going to push the video game experience as we know it today into an entirely new direction," said Yannis Mallat, chief executive officer at Ubisoft's Montreal studio. "Assassin's Creed's compelling theme and storyline experienced through the next-generation console will captivate audiences and affect them on the same level as an epic novel or film."
The first game in the Assassin's Creed franchise is set in 1191 AD, when the Third Crusade was tearing the Holy Land apart. Shrouded in secrecy and feared for their ruthlessness, the Assassins intend to stop the hostilities by suppressing both sides of the conflict. Players, assuming the role of the main character Altair, will have the power to throw their immediate environment into chaos and to shape events during this pivotal moment in history.
Ubisoft has a strong record of creating some of the industry's top-selling video game franchises and anticipates that Assassin's Creed will experience the same success.
"Ubisoft has established itself as a creative force in the video game industry by developing new intellectual property and turning it into multimillion-unit selling brands," said Serge Hascoet, chief creative officer at Ubisoft. "Our goal to introduce three new brands into the marketplace every two years is working. With Assassin's Creed we're introducing a franchise that will establish itself as the must-have next-generation game for the next-generation gamer."
The first game in the Assassin's Creed franchise will make its worldwide debut at E3 in Los Angeles and will be available to consumers in 2007.
- Warhammer : Mark of Chaos News
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Faithful to the Warhammer license, Warhammer: Mark of Chaos puts the focus squarely on the battlefield with a real-time combat system that gives the player unprecedented customization and control of his army. An epic battle rages following a brutal Chaos invasion, where four fully playable armies (Empire, Chaos, Skaven, and High Elves) as well as additional controllable races (Orcs, Dwarfs, Vampires, and Goblins) clash on a massive battlefield.
MASTER THE ART OF WAR: Warhammer: Mark of Chaos is about WAR, focusing on the armies and battles while de-emphasizing the tedious aspects of base and resource management.
EPIC, VISCERAL BATTLES ON A MASSIVE SCALE: Epic sense of both scale and detail where big demons and huge beautifully rendered battalions clash with thousands of characters battling on screens in intricate detail.
USE ENVIRONMENTS TO YOUR ADVANTAGE: A variety of buildable features and randomized, destructible terrains such as forests, swamps, plains, and tundra change the shape of the battlefield and add a layer of strategy that provides infinite replayability.
COMMAND HEROES AND CHAMPIONS: As armies move from battle to battle in an epic war, Heroes and Champions learn new tactics, unlock new abilities, command larger units, even challenge other Champions in a duel to the death.
CUSTOMIZE YOUR ARMY: Warhammer: Mark of Chaos takes customization to a new level by allowing for body part swaps, weapon and armor enhancements, and more powerful controls to paint units and customize banners. Additionally, players can accent armies with mercenaries and "Dogs of War", augmenting the look and play of their army for a unique game experience.
VARIETY OF PLAY MODES: Dynamic cooperative campaign mode and a full assortment of multiplayer modes for both casual and competitive gamers.
Publisher: NAMCO BANDAI Games America, Inc.
Developer: Black Hole Entertainment
Release Date: Fall 2006
Platform: PC
Genre: RTS
Multiplayer: Yes
ESRB Rating: RP
URL: www.markofchaos.com
- Mobile Ops : The One Year War Screenshots
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In the future, Rebel space colonies launch a brutal war for independence with a series of orbital strikes against the Earth. War is reinvented as advanced ECM renders long range sensors and communications virtually useless. In this chaos, a frightening new weapon, the mobile suit, is born. Agile, heavily armed and armored and optimized for short range combat with melee attacks and a wide array of weapons, the Mobile Suit is the ultimate instrument in this new age of warfare. Rediscover the thrill of mechanized warfare as you are thrown into battle as a soldier on the front lines of the One Year War. Fight on foot, in vehicles and in Mobile Suits around the globe. Crush your enemies online no matter where they hide, be it open battlefield or urban environments. Pick your side, choose your weapon, prove your supremacy.
Giant Mecha Warfare Comes to Life!- For the first time ever, giant mecha will engage in hand to hand combat with beam sabers, heat hawks and other melee weapons never before seen in the genre.
The battlefield of the future, now! -Jump into the cockpit of your war machine and experience first hand what mobile suit warfare in the Universal Century feels like as you battle in a host of vehicles and mobile suits, or engage in small unit infantry tactics as you pit your wits and body against the mightiest war machines ever created.
Fight the One Year War like never before! - Engage enemies on the battlefields of the One Year War any way you want -- on foot, in vehicles and in a wide array of mecha.
Fight on the frontlines, online! - Online play brings mobile suit warfare to life like never before. Fight in teams through multiple scenarios and battlefields.
Total Immersion! - Immerse yourself in the world of the Universal Century. Dramatic cockpit views, exquisitely detailed Mobile Suits and vehicles modelled down to the differences in ejection systems and boarding protocols. Using the power of the XBOX 360, view Mobile Suits and environments in unparalleled detail, right down to the rust and damage from combat, all in HDTV resolution.
Robust customization options! - Customize your mobile suit in near limitless ways. Determine weapon load outs from a huge arsenal and fully utilize your sensor suite.
Title: Mobile Ops: The One Year War
Genre: Mechanized Shooter
Platforms: Xbox 360
# of Players: 1 player, TBD players online
Developer: Dimps / Dream Execution
Release Date: Holiday 2006
URL: www.namcobandaigames.com


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