Alumni Rank vs. Veteran Rank
I feel after all the discussions last night, that the Alumni rank is now closed. It should be realized by all members (and impressed upon them if they don't seem to get it) that this rank is merely an "achievement". A very small gesture on our part as officers to say thank you to those members that were there at the genesis of our guild; not genesis + 1 week. It doesn't work like that. It will serve you NO better when it comes to raids, guild bank access, etc etc than the Veteran rank. And I'll tell you why I say this. Its because I feel the veteran rank has to be the highest rank achievable from now on (for the foreseeable future). No superhuman ranks or anything of that sort. Like Blinky has said we don't even have vets at the moment. It is no small feat reaching this status; let alone feeling you can skip this and go straight to Alumni. Maybe just maybe Alumni can become available to members in the future, if we see a new development taking place, or Jim Morrison is found to still be alive, but that will be up to the leadership to decide, if we feel something new is needed.
I don't think timelines are necessarily an issue at this point, especially since some game seriously and others have the relaxed approach, i don't want to impose restrictions that influences you play style. So here's what i think would make the most sense:
Here I agree. timeliness are difficult and I dont want to see criteria that will change the way you love playing this game. Obviously you should contribute to the team if you want to move up the ranks of that team. If that wasn't your gaming style, positions in guilds would mean nothing to you surely?
1. Level 80 - a must?
Yes I feel it is a must. There is no point in having access to raids; higher level tabs etc etc yet you don't even have an lvl 80. And the bar will obviously be raised, come the expansion, to lvl 85 for those new members coming into the guild
2. GB donations - at least 500 gold or the mats equivalent thereof (though i'm hesitant to include mats, i don't want 4 million bronze tubes in there)
I'm also not sure here. I stuck 1 or 2 Frost Lotus in the bank last night, but I don't even know if anyone will find it of use. Gold however is always easy. If we have a player desperately in need of a loan to finance a new mount or some such, the money can always come in handy. If you need a copper tube or a frost lotus you can go farm that or its mats in 10 minutes IMO or ask your mate which brings us to the next point...
3. Player assistance - Designating a portion of your playtime to other players (not your direct friends), whether it's boosting them through low level instances, helping them with achievements (that you don't need), helping them out with materials to level their profession, helping them with crafted gear at level 80.
Yes yes yes. I am however uncertain of how one would police this. Supplying mats to mates so they can have stuff made, or level a profession for me is almost more important than boosts.
1. What other perks should vets have (like, they're the only ones eligible for the stokvel every month and the raid booking)
I feel these perks can be determined as we go along. The guild is still young, and as we said earlier, we don't even have vets yet. The one thing however is that Alumni and Vets must get the same rights except for some very special occasions ( and I mean special occasions)
2. What criteria do we impose for members to become vets, and do we create ANOTHER rank above vets for the SUPERHUMAN vets? (and then just give this rank to someone who has gone above and beyond?)
I'm pretty much opposed to anything higher than Vet. I would consider creating something between Member and Vet. I just feel that a new member gets put onto trial for a two week period. After those two weeks he gets bumped up to the same level as someone that has been around a while and but has not yet cracked the nod for Vet status. But at the end of the day maybe I'm just arguing semantics. My concern will just be that if we are going to create a rank above Vet while the Vets essentially have the same rights as Alumni, it would result in SUPERHUMAN vets, essentially out ranking an Alumni. But like I said, semantics.
3. Criteria - can we make more suggestions than what i listed.
I can't really think of anything. I feel we need to look at the gold donation. Is it a once off? Then I would like to see something higher. It's pointless have a guild bank that can only finance 1 or 2 items for members because it so bloody poor
I do feel that any criteria that is set down should
not be set in stone. We have seen some people that could have easily met the criteria set out above but in the mean while they are causing kak elsewhere. The recent issue with the member and his hacked account comes to mind. I feel that the largest criteria will be that the leadership must be convinced of the players character, in spite of any of the above criteria being met.
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