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Thread: Client R8 / Server R12 are in QA

      
   
  1. #1
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    Default Client R8 / Server R12 are in QA

    The client update will be roughly 500MB in size.

    Changelog:

    Server - Some potential sources for lag/rubberbanding have been eliminated
    Server - The old reserved slots has been replaced by a kick-on-demand system like in BF2
    Server - Log file for server admins: all remote admin interface commands/events are logged
    Server - Log file for server admins: major server events + all chat messages are logged
    Server - Idle kick is controllable
    Server - Profanity filter can be disabled
    Server - Teamkill-kick system is controllable
    Server - Ticket counts and bleed rate are controllable per-level
    Server - Infantry only mode available per-level
    Server - Initial spawn delay and respawn delay are adjustable
    Server - Server description can be up to 400 characters, and use "|" for line breaks
    Server - Banlist can contain up to 10.000 entries
    Server - reduced latency in packet handling

    Admin Interface - fixed the player.onKill spam that occasionally happened
    Admin Interface - ensured that player.onJoin events always report the player name
    Admin Interface - events triggered when people spawn
    Admin Interface - much more info on kills
    Admin Interface - detailed stats are reported at end-of-round

    Gameplay - Various minor level bugfixes
    Gameplay - Helicopter handling has been tweaked
    Gameplay - Weapon tweaks have been implemented based on PC public feedback
    Gameplay - Fixed technical hang when a crate was armed outside of the combat area
    Gameplay - "Victory is near" message was shown for the wrong team on Valparaíso, this has been fixed
    Gameplay - Countermeasures can be fired when driving a helicopter
    Gameplay - The brightness of the pilot view in the Russian helicopter has been reduced
    Gameplay - Advanced Spotting scope works better
    Gameplay - Knifing people in the back works again (we backed out the change that we had done for Server R11)

    Server Browser - Servers are sorted into 3 categories: Normal, Modified, Hardcore depending on their settings
    Server Browser – Added support for retrieving update progress
    Server Browser - Now refreshes information
    Server Browser - Join queue system when attempting to join a full server
    Server Browser - all settings are automatically saved between sessions
    Server Browser - Pings are sent via an alternate mechanism, which should work for non-Administrator users as well

    Client - Fixed DX9 issue, which likely caused graphics glitches and perhaps crashes
    Client - Fixed some crashes
    Client - Toggle/hold crouch is user controllable
    Client - Toggle/hold zoom is user controllable
    Client - Vsync bugfixed for DX10/DX11
    Client - Rewritten how settings are written to disk; this should reduce/eliminate the spawn lag
    Client - Fixed bug where a player could join a server before the stats has been downloaded causing faulty stats in "EOR- unlock progression"-screen
    Client - New chat system allows chatting when dead (but not during end of round) and keeps a 100 lines log
    Client - Improved Play Now functionality
    Client - Removed K/D ratio and Skill Level filters in the leaderboards
    Client - Any points you get while being dead will be added to your score
    Client - Reduced negative mouse acceleration
    Client - More informative disconnection/kick reasons

    peri-peri


    EA-Forums discussion
    Last edited by Noodle; 6th May 2010 at 11:17 PM.

  2. #2
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    Hooray for knifing people in the back again! That was sooooooooo irritating that you couldn't do it.
    Stinkthumb B - Game Expert

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    Quote Originally Posted by Noodle View Post
    Client - Toggle/hold crouch is user controllable
    Client - Toggle/hold zoom is user controllable
    This will negate the need for the autohotkey script!

    Quote Originally Posted by Noodle View Post
    Client - Any points you get while being dead will be added to your score
    YAY! This is where I get most of my points. Glad they're finally fixing it
    [ I got 99 quests and a main ain't one ]

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    Are you telling me that all those motion mine assists I got while I was waiting to respawn never made it into my score???
    It is not the responsibility of a defender to leave the objective unguarded just so his opponent sucks less.



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    Three things I am happy with:

    1. Join queue system when attempting to join a full server
    2. Any points you get while being dead will be added to your score
    3. More informative disconnection/kick reasons

    ...and yes, Rainy - you didn't get score while dead.

    I really wish they would fix the stupid Gustav not exploding if you die before it hits its target. It's not like the rocket is linked to your heartbeat.

    This is also cool: "New chat system allows chatting when dead"
    Last edited by Flatty; 7th May 2010 at 09:48 AM.


    Stupid BF3 Sig is wrong coz I obviously travel a couple of weeks ahead of electrons.

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    Correct. I've missed out on thousands of points because of that.
    [ I got 99 quests and a main ain't one ]

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    This was also posted:
    The Balance tweaks are as follows:

    Slightly increased the damage of the UZI at long range.
    The AKs74u now has more felt recoil when aiming.
    The G3, VSS, and all SemiAutomatic rifles now settle slightly faster between shots when aiming.
    The PKM, Type 88LMG, G3, An94, and 40mm shotgun have returned to their former glory.
    Increased the damage of the MG3 to bring it in line with the rest of the LMGs.
    Fixed a bug where the Saiga12 with slugs would do too much damage at long range.
    Fixed a bug where the SVU would do too little damage at long range.
    Fixed a bug where M95 rounds would not kill armored targets with headshots.
    I was being sniped by that damn saiga last night.
    [ I got 99 quests and a main ain't one ]

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    I Luuuurv the AKS because of the lack of recoil!

    Time to get Platinum quickly before it's nerfed!

    Optical Vortex: A corkscrew of light, with darkness at the center..


  9. #9
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    Client - New chat system allows chatting when dead (but not during end of round) and keeps a 100 lines log
    hooorays!!!
    I was missing moaning at people after I die.


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    Quote Originally Posted by thisgeek View Post
    This was also posted:


    I was being sniped by that damn saiga last night.
    I'm not sure if these are for console only or for PC as well.
    They kinda don't say really...

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