AMD Mantle API

Crytek (cryengine 3, Crysis series) have now also joined forces with AMD and adopting mantle into their engine.

What mantle does for AMD CPU users:

whoo hooo!

You know that the base of DX12 is mantle
AMD has been working with MS for DX12

Mission accomplished. Someone need to start a fire under their bums.

AMD has discontinued Mantle.

http://community.amd.com/community/amd-blogs/amd-gaming/blog/2015/03/02/on-apis-and-the-future-of-mantle

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Was to be expected. It’s now called DX12 :stuck_out_tongue:

and in another twist:

AMD’s Mantle Lives On In Vulkan – Lays The Foundation For The Next OpenGL

Read more: http://wccftech.com/mantle-vulkan-amd/#ixzz3TWeiJ9D8

So not only was it a base in DX12 but in OGL too. Pretty well done AMD.

Compare DirectX 12, DirectX 11 and Mantle with the new API Overhead Feature Test, available in 3DMark Advanced Edition and 3DMark Professional Edition.

edit: Updated Quick test: DirectX 12 API Overhead Benchmark results

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