Update 01.019.010 has been released. We have implemented the synchronization of inventory in Multiplayer, added the name tag above the player’s character and the option to disable the headbob.
You repsawn in a new ship, go to the old ship and use your grinder!
I did this because I couldn’t find any flipping uranium to keep the ship going. Once you run out of Uranium (reactor fuel) good bye power You start off with 0.15g in the reactors, it doesn’t last.
A resource cheat for MP Survival (depends on the world though, as I know the Platform worlds spawn you au naturel), this only works for connecting players, not the host. Once you spawn, go park your spawn ship somewhere useful. If you have gathered items, pop them into a cargo storage bay, then access your ship’s cockpit, press Y to turn everything off, and then disconnect. Reconnect and you spawn in a brand new ship.
Aside from that, @InsanityFlea, I had an idea to build a large ship that is essentially a floating mining platform. It would have a large multi-tier funnel effort, possibly with a gravity generator (or more) at its highest points, with all the control components below the platform. That way you could simply fly the platform “underneath” (term being relative) an asteroid and mine it from below and catch all the lovely ore in the funnel.
Actually, it may be a better option to build a ship with drills - the ore gets stored inside the drills.
@Vorty FWIW, we have a dropbox folder shared with the savegame so we can all play it when no-one else is online.
@teejo we need to figure out a way to back it up in case of corruption, what you think?
Something very cool, all your save games that are in creative mode can be changed to survival mode now
All you do is highlight the save game via load game, click ‘change settings’ and set as you desire.
I think a 7z or something every now and then should be good. Can just back up the particular folder we’re playing.
I’m gonna mklink that particular save to my own saves folder.